How To Write Retro Games: Web-Programming
How to Write Retro Games - Web Programming (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern te…
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How to Write Retro Games - Web Programming (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern te…
Master practical coding skills.
Master the art and science of writing high-performance, portable shaders for graphics and compute across all major modern APIs.
Understand the fundamental mathematics and algorithms that power modern shaders.
Learn to implement real-time ray-tracing using Vulkan’s powerful graphics pipeline and GLSL shaders.
Understand Vulkan’s ray-tracing pipeline.
Foundations of Graphics & Compute - Volume 2: Rendering (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas…
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Special Effects Programming with WebGPU (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
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101 WebGL & GLSL Projects (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
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WebGPU Development Pixels: Shader Programming (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern…
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Graphics and Compute: Volume 5 Ray-Tracing (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tec…
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WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers provides a fresh and engaging entry point into one of the…
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WebGPU Compute provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
Create immersive data visualizations using Blender and Python scripting—no artistic skills required.
Learn to script Blender with Python for data visualization.
Vulkan Graphics API in 20 Minutes (Coffee Break Series) provides a fresh and engaging entry point into one of the most dynamic areas of modern t…
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